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my farm

- BRIEF OVERVIEW
'My Farm'

 

ABOUT : 'MY FARM' is based on the theme ‘Harvest’ and here a player plays the role of a farmer. In this game, all that the player has to do is plant his/her crops that will grow to some stage varying on some time interval. And harvest them when they are fully grown (starts sparkling) to acquire some ‘Sale value’ for each of them. After that, the player can go to the 'Farmer’s Market' to sell them and earn some coins. Further, the player can use those coins to buy required items in the inventory from the 'Shop' and the game goes on in such a way. “Plant as much as of crops you can to harvest them and get the Sale value. And sell them to earn Coins as much of as you can to buy anything enough.” The game was designed considering the 'MMO' type of games which can bring huge competition amongst players in a server networking with the gameplay and also social platforms.

 

*NOTE - The fading 'in' and 'out' to black at the beginning of the video is the day-night cycle of the game which I have set fast for the demonstration because the growth of the crops varies on it.

GENRE : RPG

PLATFORM : PC

ENGINE USED : Game Maker Studio

TOOLS USED : Adobe Photoshop, Audacity, Microsoft Word, Microsoft PowerPoint, Microsoft Excel, Piskel Web App

PROJECT DURATION : 44 Days

ROLE / CONTRIBUTION : Individual Project

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© 2019 by Shubham Katiyar

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